Name:

Player:

Chronicle:

Nature:

Demeanor:

Concept:

Clan:

Generation:

Sire:

ATTRIBUTES

PHYSICAL

Strength______ ⚫◯◯◯◯

Dexterity_____ ⚫◯◯◯◯

Stamina_______ ⚫◯◯◯◯

SOCIAL

Charisma______ ⚫◯◯◯◯

Manipulation__ ⚫◯◯◯◯

Appearance____ ⚫◯◯◯◯

MENTAL

Perception____ ⚫◯◯◯◯

Intelligence__ ⚫◯◯◯◯

Wits__________ ⚫◯◯◯◯

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ABILITIES

TALENTS

Alertness________ ◯◯◯◯◯

Athletics________ ◯◯◯◯◯

Awareness________ ◯◯◯◯◯

Brawl____________ ◯◯◯◯◯

Empathy__________ ◯◯◯◯◯

Expression_______ ◯◯◯◯◯

Intimidation_____ ◯◯◯◯◯

Leadership_______ ◯◯◯◯◯

Legerdemain______ ◯◯◯◯◯

Subterfuge_______ ◯◯◯◯◯

_________________ ◯◯◯◯◯

SKILLS

Animal Ken_______ ◯◯◯◯◯

Archery__________ ◯◯◯◯◯

Commerce_________ ◯◯◯◯◯

Crafts___________ ◯◯◯◯◯

Etiquette________ ◯◯◯◯◯

Melee____________ ◯◯◯◯◯

Performance______ ◯◯◯◯◯

Ride_____________ ◯◯◯◯◯

Stealth__________ ◯◯◯◯◯

Survival_________ ◯◯◯◯◯

_________________ ◯◯◯◯◯

KNOWLEDGES

Academics________ ◯◯◯◯◯

Enigmas__________ ◯◯◯◯◯

Hearth Wisdom____ ◯◯◯◯◯

Investigation____ ◯◯◯◯◯

Law______________ ◯◯◯◯◯

Medicine_________ ◯◯◯◯◯

Occult___________ ◯◯◯◯◯

Politics_________ ◯◯◯◯◯

Seneschal________ ◯◯◯◯◯

Theology_________ ◯◯◯◯◯

_________________ ◯◯◯◯◯

ADVANTAGES

DISCIPLINES

Animalism________ ◯◯◯◯◯

Auspex___________ ◯◯◯◯◯

Vicissitude______ ◯◯◯◯◯

_________________ ◯◯◯◯◯

_________________ ◯◯◯◯◯

BACKGROUNDS

Resources________ ◯◯◯◯◯

Status___________ ◯◯◯◯◯

_________________ ◯◯◯◯◯

_________________ ◯◯◯◯◯

_________________ ◯◯◯◯◯

VIRTUES

Conscience_______ ⚫◯◯◯◯


Self-Control_____ ⚫◯◯◯◯


Instinct_________ ⚫◯◯◯◯


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NOTES

___________________________

___________________________

___________________________

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___________________________

___________________________

___________________________

___________________________

___________________________

___________________________

ROAD

Road of Humanity

◯◯◯◯◯◯◯◯◯◯

Aura: Mundane (+0)

WILLPOWER

◯◯◯◯◯◯◯◯◯◯

◻◻◻◻◻◻◻◻◻◻

BLOOD POINTS

◻◻◻◻◻◻◻◻◻◻
◻◻◻◻◻◻◻◻◻◻

HEALTH


Bruised            ◻
Hurt            -1 ◻
Injured         -1 ◻
Wounded         -2 ◻
Mauled          -2 ◻
Crippled        -5 ◻
Incapacitated      ◻

WEAKNESS

___________________________

___________________________

___________________________

___________________________

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MERITS

MERIT TYPE COST
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FLAWS

FLAW TYPE BONUS
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RITUALS

NAME LEVEL
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PATHS

NAME LEVEL
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